Configurations in ORDENADOR.INI
===================================================
Setting priorities:
1rd) Preserve_Folder and Preserve_File (in INI)
2rd) Set_XXXX (in INI)
3rd) GUI Options

altering the options in INI:
(min) Set_XXXX or PRESERVE (will be executed only at preset minimum)
(med) Set_XXXX or PRESERVE (will be executed only at preset medium)
(max) Set_XXXX or PRESERVE (will be executed only at preset maximum)
(med, max) Set_R5G6B5 = file (will be executed only at preset medium or maximum)

Descriptions Usage --------------------------------------------------------------------------
- Preserve_Folder = textures\interfaces
- Preserve_File = textures\interfaces\* (with the same result of preseve_folder above)
- Preserve_File = "textures\skip\skip.dds"
- Preserve_File = *_msn.dds (for all files in all folder)
Skip files or folder
Some options below may be better used instead of Presere_File Presere_Folder for better optimization.

- Set_R5G6B5 = file
If the texture has no mask and is A8R8G8B8 X8R8G8B8 (32bits) R8G8B8 (24bits) may be converted to R5G6B5 (16bits)
But if is DXT5 DXT3 can be converted to a GUI option (DXT5/DXT3DXT1c/Nothing-off)
Useful for *_msn.dds (20Mb => 10Mb) and as shown in the tests with AdPDDS (the converter used here) quality visible is great. (Note: test with other conversors generates the image blocks or wrinkles)

- Set_ARGB = file
If the texture has no mask and is A8R8G8B8 X8R8G8B8 (32bits) may be converted to R8G8B8 (24bits)
But if is DXT5 DXT3 can be converted to a GUI option (DXT5/DXT3DXT1c/Nothing-off)
Useful for *_msn.dds (20Mb => 15Mb) not loss quality.

- Set_NoMipmaps = file
if in the GUI is enabled to generate mipmaps in all textures, except those that are with this adjustment
Useful for Interfaces, icones

- Set_NoResize = file
if in the GUI is enabled to "any Resize" textures, except those who are with this adjustment
NECESSARY for Interfaces, icones

- Set_Icon16x16 Set_Icon32x32 Set_Icon64x64
File is a icon with lenght fix. if no, fix it.

- Set_MaxSize256 Set_MaxSize512 Set_MaxSize1024 Set_MaxSize2048
if the file is bigger than specified and reduced in size until it's right

- Set_Invisible = file
to force the texture to be invisible

Others: Set_DXT1 Set_DXT5

more than one can be used for a file:
Set_NoMipmaps = textures\interface\*
Set_NoResize = textures\interface\*
Set_Icon64x64 = textures\interface\icons*

Games:
[FALLOUT] to fallout 3 and fallout new vegas
[FALLOUT 3] to fallout 3
[FALLOUT NEW VEGAS] or [NEW VEGAS] or [FALLOUT NV] to fallout new vegas
[OBLIVION] or [TES4] or [TESIV] for oblivion
[MORROWIND] or [TES3] or [TESIII] for morrowind
[SKYRIM] or [TES5] or [TESV] for skyrim
[STALKER] for stalker

can also be used on the same line:
[Game1] [Game2] [GAME3]

tips:
====== line separator, can be any length
// text ignored after this signal
; text ignored after this signal

ex:
Set_NoResize = textures\filetmp.dds // note here
===================================================
Set_Icon16x16 = textures\itens\* ; note here 